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MANUAL.LZH
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MAN_09
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Define Menu Screens
Overview
To Define any of the fill patterns
or sprite patterns, you must use this
screen. They can be accessed from
either the Options Specbox (for fill
pattern define) or the Sprite Specbox
(for sprite define).
Item: Clear
Type: Action Bar
Desc: This option erases the current
pattern which is being defined.
Opts: All Define Options (DM)
Item: Colour Selector
Type: Icon Selector
Desc: Choose which colour you wish to
draw or fill with in the Edit Window.
The number of colours depends on which
Define Menu you are on: the 16 colour
fill pattern define menu obviously has
16, the others (1col fill and sprite)
have 2 (background and foreground).
Opts: All Define Options (DM)
Item: Cut
Type: Action Bar
Desc: By pressing this button you will
be presented with the current work
screen. You will also see a small box
(16 by 16 pixels), which you can drag
anywhere on the screen to select a
portion to cut as the fill or sprite
pattern. To Cancel this function press
the right mouse button. Note that if
the pattern is only 2 colours (1col.
fill pat. or sprite pat.) then any
pixels which are not of the background
colour will be interpreted as the
second colour in the pattern
(foreground).
Opts: All Define Options (DM)
Item: Edit Window
Type: Special Selector
Desc: Inside this window you may click
the button to either Draw or Fill
(select which from the Mode option: top
left) in the current colour selected
(right). You will see the real-size
image (bottom right) changing as you
draw.
Opts: All Define Options (DM)
Item: Exit
Type: Action Bar
Desc: Returns you to the Main Menu.
Opts: None
Item: Invert
Type: Action Bar
Desc: Performs a logical EOR on the
current fill or sprite pattern. This
basically swaps all the pixels with
their opposite colours. Clicking on
Invert again will restore the original
colours.
Opts: All Define Options (DM)
Item: Mode
Type: Icon Selector
Desc: Choose between Draw and Fill
modes to use in the Edit Window.
Opts: All Define Options (DM)
Item: Real-Size Image
Type: Special Selector
Desc: You can't actually do anything
with this item. It simply displays what
the current fill or sprite pattern
looks like in real-size.
Opts: All Define Options (DM)